nav tabs on admin dashboard
This commit is contained in:
2
node_modules/webpack-dev-server/client/index.bundle.js
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2
node_modules/webpack-dev-server/client/index.bundle.js
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95
node_modules/webpack-dev-server/client/index.js
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95
node_modules/webpack-dev-server/client/index.js
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@@ -1,12 +1,18 @@
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'use strict';
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/* global __resourceQuery WorkerGlobalScope self */
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/* eslint prefer-destructuring: off */
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var querystring = require('querystring');
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var url = require('url');
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var stripAnsi = require('strip-ansi');
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var log = require('loglevel').getLogger('webpack-dev-server');
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var socket = require('./socket');
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var overlay = require('./overlay');
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function getCurrentScriptSource() {
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@@ -14,30 +20,35 @@ function getCurrentScriptSource() {
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// but is not supported in all browsers.
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if (document.currentScript) {
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return document.currentScript.getAttribute('src');
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}
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// Fall back to getting all scripts in the document.
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} // Fall back to getting all scripts in the document.
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var scriptElements = document.scripts || [];
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var currentScript = scriptElements[scriptElements.length - 1];
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if (currentScript) {
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return currentScript.getAttribute('src');
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}
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// Fail as there was no script to use.
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} // Fail as there was no script to use.
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throw new Error('[WDS] Failed to get current script source.');
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}
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var urlParts = void 0;
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var urlParts;
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var hotReload = true;
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if (typeof window !== 'undefined') {
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var qs = window.location.search.toLowerCase();
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hotReload = qs.indexOf('hotreload=false') === -1;
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}
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if (typeof __resourceQuery === 'string' && __resourceQuery) {
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// If this bundle is inlined, use the resource query to get the correct url.
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urlParts = url.parse(__resourceQuery.substr(1));
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} else {
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// Else, get the url from the <script> this file was called with.
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var scriptHost = getCurrentScriptSource();
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// eslint-disable-next-line no-useless-escape
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var scriptHost = getCurrentScriptSource(); // eslint-disable-next-line no-useless-escape
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scriptHost = scriptHost.replace(/\/[^\/]+$/, '');
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urlParts = url.parse(scriptHost || '/', false, true);
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}
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@@ -52,20 +63,17 @@ var currentHash = '';
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var useWarningOverlay = false;
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var useErrorOverlay = false;
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var useProgress = false;
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var INFO = 'info';
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var WARNING = 'warning';
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var ERROR = 'error';
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var NONE = 'none';
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var NONE = 'none'; // Set the default log level
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// Set the default log level
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log.setDefaultLevel(INFO);
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log.setDefaultLevel(INFO); // Send messages to the outside, so plugins can consume it.
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// Send messages to the outside, so plugins can consume it.
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function sendMsg(type, data) {
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if (typeof self !== 'undefined' && (typeof WorkerGlobalScope === 'undefined' || !(self instanceof WorkerGlobalScope))) {
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self.postMessage({
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type: 'webpack' + type,
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type: "webpack".concat(type),
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data: data
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}, '*');
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}
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@@ -77,15 +85,14 @@ var onSocketMsg = {
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log.info('[WDS] Hot Module Replacement enabled.');
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},
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invalid: function invalid() {
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log.info('[WDS] App updated. Recompiling...');
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// fixes #1042. overlay doesn't clear if errors are fixed but warnings remain.
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log.info('[WDS] App updated. Recompiling...'); // fixes #1042. overlay doesn't clear if errors are fixed but warnings remain.
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if (useWarningOverlay || useErrorOverlay) overlay.clear();
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sendMsg('Invalid');
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},
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hash: function hash(_hash) {
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currentHash = _hash;
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},
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'still-ok': function stillOk() {
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log.info('[WDS] Nothing changed.');
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if (useWarningOverlay || useErrorOverlay) overlay.clear();
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@@ -93,23 +100,28 @@ var onSocketMsg = {
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},
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'log-level': function logLevel(level) {
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var hotCtx = require.context('webpack/hot', false, /^\.\/log$/);
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if (hotCtx.keys().indexOf('./log') !== -1) {
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hotCtx('./log').setLogLevel(level);
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}
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switch (level) {
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case INFO:
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case ERROR:
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log.setLevel(level);
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break;
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case WARNING:
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// loglevel's warning name is different from webpack's
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log.setLevel('warn');
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break;
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case NONE:
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log.disableAll();
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break;
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default:
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log.error('[WDS] Unknown clientLogLevel \'' + level + '\'');
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log.error("[WDS] Unknown clientLogLevel '".concat(level, "'"));
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}
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},
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overlay: function overlay(value) {
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@@ -128,44 +140,52 @@ var onSocketMsg = {
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useProgress = _progress;
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}
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},
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'progress-update': function progressUpdate(data) {
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if (useProgress) log.info('[WDS] ' + data.percent + '% - ' + data.msg + '.');
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if (useProgress) log.info("[WDS] ".concat(data.percent, "% - ").concat(data.msg, "."));
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sendMsg('Progress', data);
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},
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ok: function ok() {
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sendMsg('Ok');
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if (useWarningOverlay || useErrorOverlay) overlay.clear();
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if (initial) return initial = false; // eslint-disable-line no-return-assign
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reloadApp();
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},
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'content-changed': function contentChanged() {
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log.info('[WDS] Content base changed. Reloading...');
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self.location.reload();
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},
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warnings: function warnings(_warnings) {
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log.warn('[WDS] Warnings while compiling.');
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var strippedWarnings = _warnings.map(function (warning) {
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return stripAnsi(warning);
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});
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sendMsg('Warnings', strippedWarnings);
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for (var i = 0; i < strippedWarnings.length; i++) {
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log.warn(strippedWarnings[i]);
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}
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if (useWarningOverlay) overlay.showMessage(_warnings);
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if (useWarningOverlay) overlay.showMessage(_warnings);
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if (initial) return initial = false; // eslint-disable-line no-return-assign
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reloadApp();
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},
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errors: function errors(_errors) {
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log.error('[WDS] Errors while compiling. Reload prevented.');
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var strippedErrors = _errors.map(function (error) {
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return stripAnsi(error);
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});
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sendMsg('Errors', strippedErrors);
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for (var i = 0; i < strippedErrors.length; i++) {
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log.error(strippedErrors[i]);
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}
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if (useErrorOverlay) overlay.showMessage(_errors);
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initial = false;
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},
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@@ -177,11 +197,9 @@ var onSocketMsg = {
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sendMsg('Close');
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}
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};
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var hostname = urlParts.hostname;
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var protocol = urlParts.protocol;
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var protocol = urlParts.protocol; // check ipv4 and ipv6 `all hostname`
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// check ipv4 and ipv6 `all hostname`
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if (hostname === '0.0.0.0' || hostname === '::') {
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// why do we need this check?
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// hostname n/a for file protocol (example, when using electron, ionic)
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@@ -190,12 +208,12 @@ if (hostname === '0.0.0.0' || hostname === '::') {
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if (self.location.hostname && !!~self.location.protocol.indexOf('http')) {
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hostname = self.location.hostname;
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}
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}
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// `hostname` can be empty when the script path is relative. In that case, specifying
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} // `hostname` can be empty when the script path is relative. In that case, specifying
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// a protocol would result in an invalid URL.
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// When https is used in the app, secure websockets are always necessary
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// because the browser doesn't accept non-secure websockets.
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if (hostname && (self.location.protocol === 'https:' || urlParts.hostname === '0.0.0.0')) {
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protocol = self.location.protocol;
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}
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@@ -205,11 +223,12 @@ var socketUrl = url.format({
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auth: urlParts.auth,
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hostname: hostname,
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port: urlParts.port,
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pathname: urlParts.path == null || urlParts.path === '/' ? '/sockjs-node' : urlParts.path
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// If sockPath is provided it'll be passed in via the __resourceQuery as a
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// query param so it has to be parsed out of the querystring in order for the
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// client to open the socket to the correct location.
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pathname: urlParts.path == null || urlParts.path === '/' ? '/sockjs-node' : querystring.parse(urlParts.path).sockPath || urlParts.path
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});
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socket(socketUrl, onSocketMsg);
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var isUnloading = false;
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self.addEventListener('beforeunload', function () {
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isUnloading = true;
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@@ -219,24 +238,28 @@ function reloadApp() {
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if (isUnloading || !hotReload) {
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return;
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}
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if (_hot) {
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log.info('[WDS] App hot update...');
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// eslint-disable-next-line global-require
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log.info('[WDS] App hot update...'); // eslint-disable-next-line global-require
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var hotEmitter = require('webpack/hot/emitter');
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hotEmitter.emit('webpackHotUpdate', currentHash);
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if (typeof self !== 'undefined' && self.window) {
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// broadcast update to window
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self.postMessage('webpackHotUpdate' + currentHash, '*');
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self.postMessage("webpackHotUpdate".concat(currentHash), '*');
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}
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} else {
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var rootWindow = self;
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// use parent window for reload (in case we're in an iframe with no valid src)
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var rootWindow = self; // use parent window for reload (in case we're in an iframe with no valid src)
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var intervalId = self.setInterval(function () {
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if (rootWindow.location.protocol !== 'about:') {
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// reload immediately if protocol is valid
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applyReload(rootWindow, intervalId);
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} else {
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rootWindow = rootWindow.parent;
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if (rootWindow.parent === rootWindow) {
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// if parent equals current window we've reached the root which would continue forever, so trigger a reload anyways
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applyReload(rootWindow, intervalId);
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25
node_modules/webpack-dev-server/client/live.bundle.js
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25
node_modules/webpack-dev-server/client/live.bundle.js
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File diff suppressed because one or more lines are too long
39
node_modules/webpack-dev-server/client/overlay.js
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node_modules/webpack-dev-server/client/overlay.js
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@@ -1,13 +1,11 @@
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'use strict';
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// The error overlay is inspired (and mostly copied) from Create React App (https://github.com/facebookincubator/create-react-app)
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'use strict'; // The error overlay is inspired (and mostly copied) from Create React App (https://github.com/facebookincubator/create-react-app)
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// They, in turn, got inspired by webpack-hot-middleware (https://github.com/glenjamin/webpack-hot-middleware).
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var ansiHTML = require('ansi-html');
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var Entities = require('html-entities').AllHtmlEntities;
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var entities = new Entities();
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var colors = {
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reset: ['transparent', 'transparent'],
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black: '181818',
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@@ -71,34 +69,33 @@ function ensureOverlayDivExists(onOverlayDivReady) {
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// Everything is ready, call the callback right away.
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onOverlayDivReady(overlayDiv);
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return;
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}
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// Creating an iframe may be asynchronous so we'll schedule the callback.
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} // Creating an iframe may be asynchronous so we'll schedule the callback.
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// In case of multiple calls, last callback wins.
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lastOnOverlayDivReady = onOverlayDivReady;
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if (overlayIframe) {
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// We're already creating it.
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return;
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}
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} // Create iframe and, when it is ready, a div inside it.
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// Create iframe and, when it is ready, a div inside it.
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overlayIframe = createOverlayIframe(function () {
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overlayDiv = addOverlayDivTo(overlayIframe);
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// Now we can talk!
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lastOnOverlayDivReady(overlayDiv);
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});
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overlayDiv = addOverlayDivTo(overlayIframe); // Now we can talk!
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// Zalgo alert: onIframeLoad() will be called either synchronously
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lastOnOverlayDivReady(overlayDiv);
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}); // Zalgo alert: onIframeLoad() will be called either synchronously
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// or asynchronously depending on the browser.
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// We delay adding it so `overlayIframe` is set when `onIframeLoad` fires.
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document.body.appendChild(overlayIframe);
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}
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function showMessageOverlay(message) {
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ensureOverlayDivExists(function (div) {
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// Make it look similar to our terminal.
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div.innerHTML = '<span style="color: #' + colors.red + '">Failed to compile.</span><br><br>' + ansiHTML(entities.encode(message));
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div.innerHTML = "<span style=\"color: #".concat(colors.red, "\">Failed to compile.</span><br><br>").concat(ansiHTML(entities.encode(message)));
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});
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}
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@@ -106,21 +103,21 @@ function destroyErrorOverlay() {
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if (!overlayDiv) {
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// It is not there in the first place.
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return;
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}
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} // Clean up and reset internal state.
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// Clean up and reset internal state.
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document.body.removeChild(overlayIframe);
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overlayDiv = null;
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overlayIframe = null;
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lastOnOverlayDivReady = null;
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}
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} // Successful compilation.
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// Successful compilation.
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exports.clear = function handleSuccess() {
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destroyErrorOverlay();
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};
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}; // Compilation with errors (e.g. syntax error or missing modules).
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// Compilation with errors (e.g. syntax error or missing modules).
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exports.showMessage = function handleMessage(messages) {
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showMessageOverlay(messages[0]);
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};
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9
node_modules/webpack-dev-server/client/socket.js
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9
node_modules/webpack-dev-server/client/socket.js
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@@ -15,19 +15,17 @@ var socket = function initSocket(url, handlers) {
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sock.onclose = function onclose() {
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if (retries === 0) {
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handlers.close();
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}
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} // Try to reconnect.
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// Try to reconnect.
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sock = null;
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// After 10 retries stop trying, to prevent logspam.
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sock = null; // After 10 retries stop trying, to prevent logspam.
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if (retries <= 10) {
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// Exponentially increase timeout to reconnect.
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// Respectfully copied from the package `got`.
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// eslint-disable-next-line no-mixed-operators, no-restricted-properties
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var retryInMs = 1000 * Math.pow(2, retries) + Math.random() * 100;
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retries += 1;
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setTimeout(function () {
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socket(url, handlers);
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}, retryInMs);
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@@ -37,6 +35,7 @@ var socket = function initSocket(url, handlers) {
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sock.onmessage = function onmessage(e) {
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// This assumes that all data sent via the websocket is JSON.
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var msg = JSON.parse(e.data);
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if (handlers[msg.type]) {
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handlers[msg.type](msg.data);
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}
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2
node_modules/webpack-dev-server/client/sockjs.bundle.js
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2
node_modules/webpack-dev-server/client/sockjs.bundle.js
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vendored
File diff suppressed because one or more lines are too long
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