middleware('guest')->except(['logout', 'handleProviderCallback', 'redirectToProvider']); } /** * Logout function * * @return void */ public function logout() { Auth::logout(); return redirect('/'); } /** * Redirect to the provider's website * * @return Socialite */ public function redirectToProvider($profile = null, Socialite $social) { //The default scope is public data for everyone due to OAuth2 Tokens $scopes = ['publicData']; //Collect any other scopes we need if we are logged in. if(Auth::check()) { $extraScopes = EsiScope::where([ 'character_id' => auth()->user()->getId(), ])->get(['scope']); //Pop each scope onto the array of scopes foreach($extraScopes as $extra) { array_push($scopes, $extra->scope); } } //Place the scopes in the session to verify later after the redirect //has been completed and a token is received session()->put('scopes', $scopes); return $social->driver('eveonline') ->scopes($scopes) ->redirect(); } /** * Redirect to the provider's website * * @return Socialite */ public function redirectToProviderAlt($profile = null, Socialite $social) { //The default scope is public data for everyone due to the OAuth2 Token $scopes = ['publicData']; //Let's put some information in the session to designate this is an alt call session()->put('altCall', true); return $social->driver('eveonline') ->scopes($scopes) ->redirect(); } /** * Get token from callback * Redirect to the dashboard if logging in successfully. */ public function handleProviderCallback(Socialite $social) { //Get the sso user from the socialite driver $ssoUser = $social->driver('eveonline')->user(); $scpSession = session()->get('scopes'); //If the user was already logged in, let's do some checks to see if we are adding //additional scopes to the user's account if(Auth::check()) { //If more scopes than just public Data are present on the return, then we are doing //a scope callback to update scopes for an access token if(sizeof($ssoUser->scopes) > 1) { //Check to see if an access token is present already for the character $tokenCount = EsiToken::where([ 'character_id' => $ssoUser->id, ])->count(); //If a token is present, we need to update it. if($tokenCount > 0) { //Update the Esi Token $this->UpdateEsiToken($ssoUser); } else { //Save the ESI token as it is new $this->SaveEsiToken($ssoUser); } //After either creating the new token or updating an old token, we need to set the scopes available for the token $this->SetScopes($ssoUser->scopes, $ssoUser->id); //Redirect to the dashboard with the correct message return redirect()->to('/dashboard')->with('success', 'Successfully updated ESI Scopes.'); } else { //Retrieve the session data for altCall, and delete it from the session $alt = session()->pull('altCall'); if($this->createAlt($ssoUser)) { return redirect()->to('/profile')->with('success', 'Alt registered.'); } else { return redirect()->to('/profile')->with('error', 'Unable to register alt or it was previously registered.'); } } } else { //If the user wasn't logged in, then create a new user $user = $this->createOrGetUser($ssoUser); //Login in the new user auth()->login($user, true); //Redirect back to the dashboard return redirect()->to('/dashboard')->with('success', 'Successfully Logged In.'); } } /** * Check if an alt exists in the database, else, create and * return the user object. * * @param \Laravel\Socialite\Two\User $user */ private function createAlt($user) { $altCount = UserAlt::where('character_id', $user->id)->count(); if($altCount == 0) { $newAlt = new UserAlt; $newAlt->name = $user->getName(); $newAlt->main_id = auth()->user()->getId(); $newAlt->character_id = $user->id; $newAlt->avatar = $user->avatar; $newAlt->access_token = $user->token; $newAlt->owner_hash = $user->owner_hash; $newAlt->inserted_at = time(); $newAlt->expires_in = $user->expiresIn; $newAlt->save(); return 1; } else { return 0; } } /** * Check if a user exists in the database, else, create and * return the user object. * * @param \Laravel\Socialite\Two\User $user */ private function createOrGetUser($eveUser) { $authUser = null; //Search to see if we have a matching user in the database. //At this point we don't care about the information $userCount = User::where([ 'character_id' => $eveUser->id, ])->count(); //If the user is found, do more checks to see what type of login we are doing if($userCount > 0) { //Search for user in the database $authUser = User::where([ 'character_id' => $eveUser->id, ])->first(); //Check to see if the owner has changed //If the owner has changed, then update their roles and permissions if($this->OwnerHasChanged($authUser->owner_hash, $eveUser->owner_hash)) { //Get the right role for the user $role = $this->GetRole(null, $eveUser->id); //Set the role for the user $this->SetRole($role, $eveUser->id); //Update the user information never the less. $this->UpdateUser($eveUser, $role); //Update the user's roles and permission $this->UpdatePermission($eveUser, $role); } //Return the user to the calling auth function return $authUser; } else { //Get the role for the character to be stored in the database $role = $this->GetRole(null, $eveUser->id); //Create the user account $user = $this->CreateNewUser($eveUser); //Set the role for the user $this->SetRole($role, $eveUser->id); //Create a user account return $user; } } /** * Update the ESI Token */ private function UpdateEsiToken($eveUser) { EsiToken::where('character_id', $eveUser->id)->update([ 'character_id' => $eveUser->getId(), 'access_token' => $eveUser->token, 'refresh_token' => $eveUser->refreshToken, 'inserted_at' => time(), 'expires_in' => $eveUser->expiresIn, ]); } /** * Create a new ESI Token in the database */ private function SaveEsiToken($eveUser) { $token = new EsiToken; $token->character_id = $eveUser->id; $token->access_token = $eveUser->token; $token->refresh_token = $eveUser->refreshToken; $token->inserted_at = time(); $token->expires_in = $eveUser->expiresIn; $token->save(); } /** * Update avatar */ private function UpdateAvatar($eveUser) { User::where('character_id', $eveUser->id)->update([ 'avatar' => $eveUser->avatar, ]); } /** * Update user permission */ private function UpdatePermission($eveUser, $role) { UserPermission::where(['character_id' => $eveUser->id])->delete(); $perm = new UserPermission(); $perm->character_id = $eveUser->id; $perm->permission = $role; $perm->save(); } /** * Update the user */ private function UpdateUser($eveUser, $role) { User::where('character_id', $eveUser->id)->update([ 'avatar' => $eveUser->avatar, 'owner_hash' => $eveUser->owner_hash, 'role' => $role, ]); } /** * Create a new user account */ private function CreateNewUser($eveUser) { $user = User::create([ 'name' => $eveUser->getName(), 'avatar' => $eveUser->avatar, 'owner_hash' => $eveUser->owner_hash, 'character_id' => $eveUser->getId(), 'inserted_at' => time(), 'expires_in' => $eveUser->expiresIn, 'user_type' => $this->GetAccountType(null, $eveUser->id), ]); $token = EsiToken::create([ 'character_id' => $eveUser->id, 'access_token' => $eveUser->token, 'refresh_token' => $eveUser->refreshToken, 'inserted_at' => time(), 'expires_in' => $eveUser->expiresIn, ]); return $user; } /** * Set the user role in the database * * @param role * @param charId */ private function SetRole($role, $charId) { $permission = new UserRole; $permission->character_id = $charId; $permission->role = $role; $permission->save(); } /** * Set the user scopes in the database * * @param scopes * @param charId */ private function SetScopes($scopes, $charId) { //Delete the current scopes, so we can add new scopes into the database EsiScope::where('character_id', $charId)->delete(); foreach($scopes as $scope) { $data = new EsiScope; $data->character_id = $charId; $data->scope = $scope; $data->save(); } } /** * Get the current owner hash, and compare it with the new owner hash * * @param hash * @param charId */ private function OwnerHasChanged($hash, $newHash) { if($hash === $newHash) { return false; } else { return true; } } /** * Get the account type and returns it * * @param refreshToken * @param character_id */ private function GetRole($refreshToken, $charId) { $accountType = $this->GetAccountType($refreshToken, $charId); if($accountType == 'Guest') { $role = 'Guest'; } else if($accountType == 'Legacy'){ $role = 'User'; } else if($accountType == 'W4RP') { $role = 'User'; } elseif($accountType == 'Renter') { $role = 'Renter'; } else { $role = 'None'; } return $role; } /** * Gets the appropriate account type the user should be assigned through ESI API * * @param refreshToken * @param charId * * @return text */ private function GetAccountType($refreshToken, $charId) { //Declare some variables $esiHelper = new Esi; //Instantiate a new ESI isntance $esi = $esiHelper->SetupEsiAuthentication(); //Set caching to null $configuration = Configuration::getInstance(); $configuration->cache = NullCache::class; //Get the character information $character_info = $esiHelper->GetCharacterData($charId); //Get the corporation information $corp_info = $esiHelper->GetCorporationData($character_info->corporation_id); if($character_info == null || $corp_info == null) { return redirect('/')->with('error', 'Could not create user at this time.'); } $legacy = AllowedLogin::where(['login_type' => 'Legacy'])->pluck('entity_id')->toArray(); $renter = AllowedLogin::where(['login_type' => 'Renter'])->pluck('entity_id')->toArray(); //Send back the appropriate group if(isset($corp_info->alliance_id)) { if($corp_info->alliance_id == '99004116') { return 'W4RP'; } else if(in_array($corp_info->alliance_id, $legacy)) { return 'Legacy'; } else if(in_array($corp_info->alliance_id, $renter)) { return 'Renter'; } else { return 'Guest'; } } else { return 'None'; } } }